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Answer by Joshua
Do you have the levels set up in your built? If so the level you are on is stored under Application.loadedLevel being the last level loaded. In that case just write an if(Application.loadedLevel == 6)...
View ArticleAnswer by kavemi
I solved something similar by changing Time.time toTime.timeSinceLevelLoad
View ArticleAnswer by Kashaunzilla
Well in your script your forgot to check to make sure that it is level 6. If its all in one scene then you will need for it to check the level. If it is in 6 scenes then only have the code applied to...
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